Resident Evil 6

Resident Evil 6

  • Developers: Capcom
  • Publisher: Capcom
  • Genre:  Action Adventure, Survival Horror
  • Platforms: Xbox 360, Xbox One, Playstation 2, Playstation 3,PlayStation 4, Microsoft Windows
  • Release Date: 2nd October 2012
  • Microtransactions: No

Resident Evil 6 ReviewWhy!?

Why Is This?

I’ve actually heard many mixed reviews about this game since it was first released. Some dogging it down because it’s so far removed from what Resident Evil means to people, other praising it as good action game.

Guess where I sit?

Once More Unto The Breach

Resident Evil 6 has four campaigns for your gaming delight. Three of the campaigns follows a couple of heroes, then their is a single player campaign where you play as Ada Wong.

The three co-op campaigns cast are as such: Leon’s story, starring Leon S. Kennedy and a new lady named Helena Harper. Chris’s, starring Chris (Charisma Crusher) Redfield and Piers Nivans. Finally Jake. Starring the ever popular returning Resident Evil cast members Jake Muller (who?!) and Sherry Birkin, brilliant choice.

Something Different

All of the stories overlap, which is nice (if you like the Story), but also a bit poor because it reveals spoilers for other stories when they cross over (Like who the fuck is Jake Muller?).

Because I had just finished Resident Evil 5, I figured Chris’ campaign would be a good place to start, to see the evolution.

Capcom tried making Chris a broody moody flawed hero. But in his intro he just straight comes across as a cunt. He’s flawed in the fact that everyone around him dies, and usually due to a decision he had made. Chris is a Captain in this game, and orders a bunch of terribly written no entities around. It’s actually pathetic.

But wait!

Chris is followed round by his very own Samwise Gamgee, in the guise of Piers Nivans. This man of about 11 years of age, keeps kicking Chris into touch in the story until ultimately being the hero.

Credits rolled after about 5 hours…that was shite, onto the next story.

Stranger, Stranger

So Chris’ little adventure was action orientated, and all bombastic. Which is sorta in keeping with the direction of the 5th game to a degree. I figured, sod it lets play as the twat known as Leon S. Kennedy next.

So away I went a head, hoping for some survival horror.

Each character has unique items/abilities. Chris’ was having a assault rifle to start with, Piers was being allowed in the military at 11 years old, and Leon has two special abilities. The first is the ability to dual wield his pistols…Oh my. The second has the most impact to gameplay. Leon has the ability to trip over bodies on the floor. Seriously, in no other campaign does this happen.

You will be walking along, and just trip over, to the point of absolute rage inducing frustration.

Great choice there Capcom.

Honest to god, no other campaign has this, which means it was a deliberate choice to leave this in.

Puzzling.

What?!

What Is This?

This instalment of the Resident Evil franchise has a habit of undoing all of the credit it builds up.

During any of the story modes, you see flashes of good Ole Resi, but just as you start to enjoy yourself, Capcom decides to throw a long winded vehicle section in, or stupid wave upon wave section. Which just undermines the good will, and pisses you off.

Lock And Load

The mechanics have been more refined to fit in a modern 3rd person shooter. Think, a middle ground between Gears Of War, and Resident Evil 5.

You can now walk around whilst aiming, albeit at a very slow rate, but it’s a big change for a Resident Evil game.

Instead of upgrading your weapons, you now spend points on choosing a few perks. These perks can be upgraded during the game. Perks such as, take more damage, hold more ammo, and the like. I didn’t like this, the upgrading of your weapons just felt better. There also didn’t seem to be as many weapons in this game either. Maybe there are, but I wasn’t willing to adventure and explore here.

Who?

Dead Aim

Resident Evil 6 has content, oh my word has it got content.

  • co-op campaigns
  • 4 story modes
  • mercenaries
  • unlockable costumes
  • Agent Hunt
  • Survivors
  • Onslaught
  • Predator
  • Siege

Quantity does not always make quality. Resident Evil 6 will forever be my go to, to prove this point.

Such a missed opportunity.

Farewell To Arms

Overall this game is a mess of misplaced ideas, more like the movies than the games. Nonsensical gibberish from  start to finish. By all mean play Resident Evil 1-5, but side step this and wait for a return to form.

PROS

  • Nice Graphics
  • lots of content?

CONS

  • God awful
  • Inconsistent tone
  • No Focus
  • Terrible Story

5/10

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About the author

Aaron Hughes

I've been playing games for 30+ years, and i bloody love it. Doesn't mean I don't get annoyed at times because of certain directions the gaming trends take the industry. But you can't like everything right? I hoping in the future this website becomes a cool little community that people drop by to read reviews, watch videos and discuss any and all topics gaming related. Stay with us, we'll get there :D